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更新:version_0.2.3600.17504 [2022/09/22 15:36] 小锁2 [Cryotubes and Sleepers] |
更新:version_0.2.3600.17504 [2022/09/22 15:42] (当前版本) 小锁2 [更新日志 v0.2.3600.17504] |
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当我们在做的时候,我们也更新了睡眠器。现有的卧铺被替换,并增加了一个新的卧铺,有一个专门的区域供玩家退出。这可以防止在退出时损坏自己。现在有3个变体;左边和右边的水平版本和一个新的垂直床。 | 当我们在做的时候,我们也更新了睡眠器。现有的卧铺被替换,并增加了一个新的卧铺,有一个专门的区域供玩家退出。这可以防止在退出时损坏自己。现在有3个变体;左边和右边的水平版本和一个新的垂直床。 | ||
- | ===== Stationpedia ===== | + | ===== 空间站百科 ===== |
+ | 本周,我们加入了一些我们最近添加的新设备的缺失条目,并修复了大量的格式错误和一些其他问题,我们向空间站百科展示了一些爱意。 | ||
+ | 您将看到Max Pressure Delta被添加到门、墙以及其他具有有效值的物体上。 | ||
- | We're showing the Stationpedia some love this week with the addition of some missing entries of the new devices that we've recently added and fixing a load of formatting errors and a few other issues. | + | 我们还更改了一些内部流程和标准,以确保在添加新内容或修改现有条目时填写条目。 |
+ | ===== 更新日志 v0.2.3600.17504 ===== | ||
- | You'll see the addition of Max Pressure Delta to things like doors, walls, as well as anything else with a valid value. | + | * 增加了提示信息:“失败:头盔关闭”,当尝试在正常或文具难度下头盔关闭吃或喝。 |
- | + | * 调整了水平枕木上的对撞机。 | |
- | We've also changed some internal processes and standards that should ensure that entries get filled out as we add new content or modify existing items. | + | * 更新了冷冻管模型-稍微修正了uv |
- | ===== Chang Log v0.2.3600.17504 ===== | + | * 修正了退出后重新加入服务器会导致客户端位置不能正确更新的问题。 |
- | + | * 修正炉火有紫色的色调。 | |
- | * Added Tooltip message: "Failed: Helmet Closed" when trying it eat or drink with helmet closed on Normal or Stationeer Difficulty. | + | * 固定空参考与特定的边缘情况下,保存和加载在一个座位。 |
- | * Tweaked colliders on horizontal sleepers | + | * 增加动力声音到新的睡眠。 |
- | * Updated cryro tube models - slight fix to the UVs | + | * 增加了新的散热器的百科描述。 |
- | * Fixed Re-joining a server after logging out would cause client positions to not be updated correctly on the server. | + | * 更新了冷冻管的百科全书描述。 |
- | * Fixed furnace fires having a purple tint. | + | * 增加了硝化器信息到百科全书,并更新工具包大气条目。 |
- | * Fixed null ref with specific edge case when saving and loading in a seat | + | * 在百科全书中增加了新的空调行为信息。 |
- | * Added powered sound to new sleepers. | + | * 修正的混淆语言在活跃的排气百科词条。 |
- | * Added Stationpedia descriptions for new radiators. | + | * 改变了卧铺内部大气警示灯关闭时,没有动力,因为它会导致混淆实际的动力状态。 |
- | * Updated stationpedia descriptions for cryo tubes | + | * 修正卧铺变种的声音不播放。调整动画播放速度,以更好地匹配声音。 |
- | * Added Nitrolyzer information to the stationpedia, and updated kit Atmospherics entry. | + | * 修正睡眠对撞机出现时,门关闭。 |
- | * Added new Air Conditioner behaviour information to stationpedia. | + | * 调整低温复苏-它现在将治疗部分身体和器官损伤,以阻止你有太多的器官损伤,立即再次死亡的情况 |
- | * Fixed confusing language in the active vent stationpedia entry. | + | * 增加了占用传感器套件(传感器)。当1个或多个玩家与传感器在同一房间时,会触发occuancysensor。您可以通过使用访问控制器盒配置访问变量来筛选哪些玩家触发传感器。只有持有正确AccessCard的玩家才会触发传感器。 |
- | * Changed sleeper internal atmosphere warning light to be off when unpowered as it was causing confusion about the actual powered state | + | * 增加了ProximitySensor套件(传感器)。当1个或多个玩家在该传感器的范围内时触发ProximitySensor。范围可以使用旋钮进行配置,也可以使用设置逻辑变量进行设置。您可以通过使用访问控制器盒配置访问变量来筛选哪些玩家触发传感器。只有持有正确AccessCard的玩家才会触发传感器。 |
- | * Fixed sleeper variants sounds not playing. Tweaked animation play speed to better match sounds. | + | * 增加了ProximitySensor套件(传感器)。当1个或多个玩家在该传感器的范围内时触发ProximitySensor。范围可以使用旋钮进行配置,也可以使用设置逻辑变量进行设置。您可以通过使用访问控制器盒配置访问变量来筛选哪些玩家触发传感器。只有持有正确AccessCard的玩家才会触发传感器。 |
- | * Fixed sleeper colliders appearing when doors are closed | + | * 固定矿带MKII缺失“如何制造”。这个食谱上的名字写错了。 |
- | * Tweaked cryo revive - it will now heal a portion of body and organ damage to stop the case where you have so much organ damage you instantly die again | + | * 增加氧气警告功能到新的睡眠。当氧气低于呼吸安全极限时,会闪出橙色。 |
- | * Added Occupancy Sensor to Kit (Sensor). The OccupancySensor is triggered when 1 or more players are in the same room as the sensor. You can filter which players trigger the sensor by configuring its access variables using the access controller cartridge. The sensor will only be triggered by a player who holds the correct AccessCard. | + | * 修正了很多格式错误的百科链接 |
- | * Added ProximitySensor to Kit (Sensors). The ProximitySensor is triggered when 1 or more players are within the range of the sensor. The range is configurable using the knob or can be set using the Setting logic variable. You can filter which players trigger the sensor by configuring its access variables using the access controller cartridge. The sensor will only be triggered by a player who holds the correct AccessCard. | + | * 修正了过滤百科词条上的一些拼写和语法 |
- | * Fixed Mining Belt MKII missing "how to manufacture". The recipe had the name incorrect in the recipe. | + | * 为具有有效值的结构增加了最大压力Delta |
- | * Added oxygen warning functionality to new sleepers. Will flash orange when oxygen is below safe limits for breathing. | + | * 改变了根据内部大气的绝对值应用缩放倍增器到太阳辐射Y = 1 / (1 + Pow((X / 450), 3.2)(其中X为内部大气的温开尔文) |
- | * Corrected a lot of wrongly formatted Stationpedia links | + | * 增加了新的卧铺变种。旧的卧铺不能再从卧铺套件建立,但应该继续为现有的节省工作。 |
- | * Corrected some spelling and grammar on Filtration Stationpedia entry | + | * 固定冷冻管愈合时打开。现在只愈合时关闭 |
- | * Added Max Pressure Delta to Stationpedia for structures with a valid value | + | * 添加DeepMiner FBXs |
- | * Changed Applied a scaling multiplier to solar radiation based on the absolute value of the internal Atmosphere being radiated to Y = 1 / (1 + Pow((X / 450), 3.2) (where X is TemperatureKelvin of internal atmosphere) | + | * 修复了ic芯片导出到芯片失败时不显示错误信息的问题。 |
- | * Added new sleeper variants. Old sleeper can no longer be built from sleeper kit but should continue to work for existing saves. | + | * 增加难度确认面板字符串到游戏字符串 |
- | * Fixed cryotube healing while open. Will now only heal when closed | + | * 修正了当角色腐烂时的空参考错误 |
- | * Added DeepMiner FBXs | + | * 修正了新的冷冻管不能正确连接到管网的问题 |
- | * Fixed IC-Chip not showing error message when exporting to chip failed. | + | * 修复了保存在座位/卧具/冷冻管中会导致相机在装载世界时在着陆器上生成的错误 |
- | * Added difficulty confirmation panel strings to game strings | + | * 改变开关使用一个单元问代替协程 |
- | * Fixed null reference error when a character decays with a leaking suit | + | * 合并阴影设置为:禁用。低、中、高。较之前的默认设置(高),低和中设置提供了显著的性能提升,同时仍然保持了良好的视觉保真度。如果你在玩大基地时关闭阴影以保持可玩的帧率,我们建议尝试新的低设置,它看起来比禁用好得多,有最小的cpu开销。 |
- | * Fixed issue where new cryotubes were not connecting to pipe networks correctly | + | * 旧的阴影设置不再暴露在高级设置面板中,高级用户仍然可以通过手动编辑他们的settings.xml来调整这些设置 |
- | * Fixed bug where saving inside a seat/sleeper/cryotube would cause the camera to spawn at the lander on loading the world | + | * 修正了一些阴影和灯光设置直到游戏重启才更新。 |
- | * Changed onoffswitch to use a unitask instead of a coroutine | + | * 固定难度弹窗出现在教程 |
- | * Consolidated Shadow Settings into: Disabled. Low, Medium, High. Low and Medium settings provide significant performance uplift over the previous default settings (High) while still maintaining decent visual fidelity. If you have resorted to turning shadows off when playing on large bases to maintain a playable frame-rate we recommend trying the new low setting which looks much better than Disabled and has minimal cpu overhead. | + | * 调整了低温管的对流率。把它切成两半,因为计算出的冷冻管表面积是如此之大,很难达到很冷的温度。制定了低温管和低温管复燃的温度要求;-150C而不是< -160 c |
- | * Old shadow settings are no longer exposed to the Advanced Settings panel, power users can still tweak these by manually editing their settings.xml | + | * 增加了新的水平冷冻管模型 |
- | * Fixed Some shadow and lighting settings not updating until game is restarted. | + | * 增加了新的垂直冷冻管模型和更新的冷冻管套件模型 |
- | * Fixed difficulty popup appearing in tutorials | + | |
- | * Adjusted convection rate for cryotube. Cut it in half since calculated surface area of cryotube is so large it was difficult to get very cold. Made the temperature requirement for revival in cryotube < -150C rather than < -160C | + | |
- | * Added new horizontal cryotube model | + | |
- | * Added new vertical cryotube model and updated cryotube kit model | + | |
- | * | + |